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Showing posts with label Microsoft Xbox. Show all posts
Showing posts with label Microsoft Xbox. Show all posts

Tuesday, 23 August 2016

XBOX ONESIE (AUSTRALIA) ANNOUNCED BY MICROSOFT


Xbox Australia has unveiled its first foray into fashion design with what it dubs the Xbox Onesie. The item of clothing is "not just your standard onesie." It is made in a black or white colour scheme, and includes the following features:

*Enlarged pockets to fit an Xbox Controller and Media Remotes
*Arm pouch for a mobile phone
*Roll-able leg and arm sleeves
*Forearm grips to prevent slipping
*Extra-large hood to accommodate headsets
*Customised Gamertag embroidery

GameSpot has reached out to Xbox Australia for more details, and will report back if we hear more.

In related Xbox One news, the console outsold the PS4 in the US during July, despite the Xbox One S being close to launch. Those looking to pick up a 2TB Xbox One S will have to act fast, as this version of the console was produced in "limited quantities only."

Alternatively, the Xbox One S is getting a number of upcoming bundles including a 1 TB model that comes with Madden NFL 17 for $350, and 500 GB ($300) and 1 TB ($350) models that come with Halo 5: Guardians and Halo: The Master Chief Collection. The Xbox One makes using an external hard drive easy, so compensating for the smaller hard drive sizes is painless and relatively inexpensive.

Friday, 8 April 2016

REVEAL OF GEAR OF WAR 4


A tweet from the Gears of War channel teases that the game's "next big reveal is coming soon." A countdown clock on the Gears of War website is ticking down to three days from now, on the morning of Monday, April 11. This is apparently when the announcement will be made, whatever it is.

The website itself is potentially confusing, as it shows only a number of hours left, but producer Rod Fergusson says it should be read as three days and a number of hours.

Gears of War community director Adam Fletcher teased the reveal further, saying it will come completely out of left field.

Gears of War 4 is scheduled to launch on October 11 for Xbox One. A PC version may also be released, but nothing has been confirmed at this stage. In other news, it's been confirmed that the game will offer split-screen play for multiplayer, though frame rate drops to 30fps when playing this way.

The Gears of War 4 multiplayer beta will begin later this month--check out this post to find out how to get in. On the subject of multiplayer, Fergusson recently said Gears of War's multiplayer--since Gears of War 1--has been "under-served," and explained why Gears of War 4 will change that.

Friday, 17 April 2015

RESIDENT EVIL REVELATIONS 2


Although Resident Evil Revelations 2 doesn't recapture old glory or reach new heights for the series, it contains moments of inspiration where its action-adventure gameplay and mostly compelling mystery plot marry together beautifully. Capcom’s horror doesn't frighten, but as an action-adventure it’s elevated by this occasional synergy, and the excellent bonus Raid mode.

Revelations 2’s four episodes dance between two timelines, each with its own pair of characters, to weave together a mystery that kept me hooked right up until its finale. In one, reliably endearing Claire Redfield and ‘tude-filled Moira Burton - who I also liked, despite her tendency to swear for the sake of swearing -  are two unlikely friends, thrust together by an evil ‘overseer’ who is keeping them captive for reasons unknown.

Resident Evil fan-favourite Barry Burton is back in the second timeline, joined by mysterious newcomer Natalia, a little girl whose memory harbors half-remembered secrets. Each episode manages to keep its cards close enough to its chest that I was compelled to play the next one – perhaps the only justification for Revelations 2’s four-episode structure – and there’s a humour in the characters that I found refreshing.

Pairing off these characters does more than serve the story, though, as your companions are legitimately useful in ways that make gameplay more interesting. Moira’s flashlight is used to blind
Resident Evil Revelations 2.

FEBRUARY 25, 2015 [EPISODE 1 LAUNCH]
Uncover more secrets of the Umbrella conspiracy in Resident Evil: Revelations 2.
→ MUCH MORE
LUCY O'BRIEN SAYS
Try This Game If You Liked:
The Evil WithinResident Evil 5Dead Island enemies and find hidden objects for Claire, and Natalia can see enemy weakpoints and crawl through tiny spaces where Barry can’t fit.

Revelations 2 is at its best when it makes us use all these skills at once. Its most satisfying moments involve switching between characters on the fly - or shrieking instructions at your partner if playing in split-screen or online co-op - in order to make it through particularly tricky or dangerous areas.

Both Natalia and Moira are physically underpowered, too, which can lend to a sense of hysteria. There’s a thrilling section in Episode 3, for example, where Moira and Claire must escape an enemy-filled building by working together against the clock. Moira can’t defend herself against giant enemies, so you’ve either got to make a run for it or you’ve got to switch to Claire and pump bullets into them from afar.

I would have liked to have seen more of this kind of co-op play across the board, but unfortunately Revelations 2’s biggest sin is its boring corridor environments.There’s a significant lack of environmental detail here - ‘unbreakable crates’ is as spicy as it generally gets - and its crumbling interiors are painted in far less than 50 shades of grey.

Equally unimaginative enemies roam them. While there are a handful that stand out - Claire faces off against a deliciously gross monster at the end of episode 3, while the final boss will likely inspire fan-art - most enemies are generic shamblers or walking pustules with glowing red spots. In 2015, these monsters aren’t only played out - they’re simply not scary.

Fortunately, traditional Resident Evil puzzles do eventually spice things up, after a conspicuous absence in the first few episodes. Episode 3 introduces some classic brain-benders, including one that involves Barry and Natalia working together to move a box from one end of a level to another. It’s all nonsense, of course - the justification is that the giant box is an outdoor ‘power source’ - but it incorporates some clever level design and provides a nice break from the running and gunning.

There’s far more consistency outside the main campaign. The Raid minigame is a highlight, played either solo or co-op. Raid mode challenges you to clear out a huge number of shooting galleries under the recommended level without healing yourself, offering bragging rights and unlockable characters as a reward. At 130 medals down, I’ve only scratched the surface, yet I’m compelled to continue: Raid offers real longevity outside of the main campaign.

Tuesday, 24 March 2015

APRIL UPDATE IMPROVES XBOX ONE`S


Microsoft has detailed the next Xbox One system update, which brings with it some minor, but much appreciated new features.

The April system update is being distributed to preview program members first, as usual, but it'll be coming in two parts. The first of these should now be in the hands of testers, and consists of three features, as detailed by Major Nelson.

With the update installed, achievement notifications will include more than just the name of the achievement you've unlocked. You'll be able to see the description for the achievement, sparing you the effort of having to open the achievements app in order to see exactly what it is you just accomplished. Should you want to still open the achievements app, it should now open more quickly when launched from a notification.

Party chat has been improved and will now help to identify what problem may be preventing you from chatting with other users. It will do this by informing you of networking issues or privacy settings that are getting in the way of being able to chat, as well as by identifying other problems--such as your Kinect's chat being disabled, as shown in the image above.

Finally, game hubs are being made more easily accessible from the activity feed. You'll be linked to a game's hub from posts involving that game, including achievements, video clips, and screenshots.

Details on the features coming in the second part of the April update's preview will be announced next week.

Monday, 23 March 2015

PREDATOR ON MORTAL KOMBAT X?


Yesterday, an Xbox Store listing revealed that the Predator, the alien from the movie of the same name, will be a playable character in Mortal Kombat X for those who buy the game's premium edition.

Now, publisher Warner Bros. officially announced that the Predator will be included in one of four pieces of DLC. The other three pieces of DLC add the previously announced Jason Voorhees, Tanya, and Tremor. Each of the packs will also include new skins for existing characters.

Here's a complete breakdown of what's included in each of the packs:

The Ultimate Horror Pack:
Playable character Jason Voorhees
Horror skins Vampiress Mileena, Kraken Reptile and Pharaoh Ermac
The Klassic Pack #1:
Playable character Tanya
Klassic skins for Kano, Sonya and Liu Kang
The Predator / Prey Pack:
Playable character Predator
Predator-themed skins Commando Johnny, Infrared Scorpion and Carl Weathers as Jax
The Klassic Pack #2:
Playable character, Tremor
Klassic skins for Quan Chi, Jax and Kung Lao
In the Americas, all of the above content will be included in the Kombat Pack, which comes with the Mortal Kombat X Kollector’s Edition by Coarse, Limited Edition and Premium Edition. The Kombat Pack will also be available for purchase separately for $30.

Check out GameSpot's detailed list of what's included in each of the Mortal Kombat X special editions.

At launch, Kombat Pack owners will get the Samurai Pack, which contains three new skins: Ronin Kenshi, Samurai Shinnok and Jingu Kitana. Those who buy the Kombat Pack will also get the content earlier, before it's sold individually.

The game launches April 14 for Xbox One, Xbox 360

Thursday, 19 March 2015

MORE CHARACTERS ON MORTAL KOMBAT X LEAK REVEALS


Ahead of the game's release next month, more Mortal Kombat X characters have been revealed by way of a leak.

Screenshots posted on Xbox360Achievements (via TestYourMight) suggest that gunslinger Erron Black, previously rumored for the game, is indeed a playable character in the fighting title.

The image above shows what appears to be Erron Black's Brutality, which is a point-blank, execution-style bullet to the brain.

Developer NetherRealm Studios in February confirmed that Brutalities would return in Mortal Kombat X.

In addition to Erron Black, images posted on the site show off other characters, including Baraka and Shinnok, both of whom were also previously rumored.

The Mortal Kombat X release date is April 14 for Xbox One, PlayStation 4, and PC. The Xbox 360 and PlayStation 3 editions of the game were recently delayed and are now due this summer.

In other recent Mortal Kombat X news, NetherRealm has confirmed that Friday the 13th's Jason Voorhees will be released as DLC, while Mileena, Johnny Cage, and Sonya Blade will be playable out of the gate.

For more on the fighting game's roster, check out GameSpot's list of every confirmed and rumored character so far.


Wednesday, 18 February 2015

SURVIVAL TIPS TO SUCCEED IN EVOLVE


The four-on-one multiplayer of Evolve looks deceptively simple. Jump into the shoes of a Hunter, and it'll feel like a first-person shooter. Even playing as the Monster can initially feel like an action-focused roaming brawler. But this is a game with a great deal more depth than it appears at first glance. No, don't shy away, we're here to help: Follow these key bits of advice to get yourself up to speed.

Know Your Role
In Evolve, every character is unique. And every Hunter is vital. Since you're never entirely sure which character you're going to spawn as, you need to get familiar with them all. But, more importantly, you need to operate within that character's given role. For example, if your Medic spends more time trying to damage the Monster than healing your team, you're gonna have a bad time. Learn the roles, and play the role you're given. You'll have plenty of opportunities to play other roles in the future.

It's Dangerous to Go Alone
Because each Hunter class supports every other, it's absolutely crucial to stick together as much as possible. The last thing you want is to have your Assault Hunter halfway across the map when you've trapped the Monster. And being low on health without a Medic around is nothing short of infuriating. So keep tabs on your teammates... and at the very, very least, stay in constant communication with each other.

For Monsters, a Little Stealth Goes a Long Way
Let's review the basics of Evolve: One player controls a Monster. Four players do everything in their power to destroy the Monster. As powerful as the Monster can be, it's hard to escape the fact that it's four against one. One way to gain an edge as the Monster is to be as stealthy as possible. At the start of the match, of course, you'll want to run like hell. But as soon as you've got some distance between you and the Hunters, take it slow and careful. The quieter you are, the harder it'll be for them to find you. And for the love of all that is holy, avoid the groups of roosting birds. They'll put the Hunters on your trail immediately.

Don't Get Tunnel Vision
No matter your role, it's easy to get too focused on the ultimate goal of the match, whether it be taking down a Monster or simply surviving as one. But remember that some sidetracks are worth it. Most especially, hunting albino creatures can result in seriously beneficial buffs for you or your team. You can harvest bonuses that slash your special-ability cool-down times, boost your armor, or even expand your clip size. Just don't get too distracted, or you might find your enemy creeping up behind you.

Mix it Up...
When you look at the progression path for both Hunters and Monsters, you'll notice that each item or ability has its own individual challenge. For example, the Medic needs to heal a certain amount of teammate damage, tranquilize the Monster a certain number of times, and place a certain number of targets on the Monster with the sniper rifle. Each class has similar challenges, and so does the Monster. Only after completing all of these objectives can you level up and unlock a new character. It can feel like a bit of a grind, but it serves two important purposes: First, it forces you to get comfortable with all of your role's abilities; and second, it gets you access to upgraded characters, who are dramatically better than the base model.

...But Not All at Once
Here's the trouble: If you try to focus on all these objectives in a single game, you'll find yourself overwhelmed. Monsters really need to specialize; you only get a handful of upgrade points when you evolve to Tier 2 and Tier 3, and trying to spread those points to all your abilities is going to leave you underpowered and vulnerable. So whether you're playing as Monster or Hunter, pick just one or two abilities to focus on each round.

The most important thing to remember about Evolve is that it's a much more complex and strategic game than it appears. Pay attention to your roles and your goals, though, and you'll survive.

Well, some of the time.

You can test your monster-hunting abilities immediately; Evolve is available right now on Xbox One!

Monday, 27 October 2014

XBOX ONE - LORD OF THE FALLEN


Lords of the Fallen is a challenging Action RPG set in a medieval fantasy world ruled by a Fallen God. Fight against the formidable Lords and Generals that command a demonic army, Lords of the Fallen rewards skill and persistence among dedicated Action RPG fans.

The combat system consists of many complex skills that join both weapon mastery and supernatural abilities combined with large number of weapons, armors and upgrades. Large variety of items and gear can be found throughout re-exploration and investigating game’s deep and intriguing secret areas.

Release Date: October 28, 2014
RP-T+ for Rating Pending, Targeting a Rating of Teen or Above:
Genre: RPG
Publisher: CI Games
Developers: Deck 13, CI Games

Friday, 22 August 2014

XBOX ONE GAME PROMOTION ERROR - MICROSOFT


A promotion for a test program that would unlock certain Xbox One titles for 24 hours was based on an error, according to Microsoft.

Updated 4 p.m. PT with a new headline based on Microsoft statement claiming that reports of a Free Play Day for select Xbox One titles were based on an error.

Sorry, Xbox One gamers. Despite earlier reports, there is no program that would let you play select Xbox One games for free for 24 hours. At least that's the scoop from Microsoft.

The software giant was reportedly testing a new feature called "Free Play Day with Gold" that would unlock select Xbox One titles for you to download and play for a certain period of time, presumably 24 hours, Eurogamer.net reported on Thursday. The program was apparently first mentioned in a Reddit Xbox One discussion thread by someone who said that the game "Max: The Curse of Brotherhood" had already been unlocked as a free download.

But the listing of the game was actually an error, which apparently means there is no Free Play Day program. A spokesperson for Microsoft explained the mistake that started all the ruckus via the following statement sent to CNET:

A promotional tile for "Max: Curse of the Brotherhood" was posted briefly on the US dash in error yesterday. We apologize for any inconvenience. We're constantly exploring different ways to offer more benefits to our Xbox Live Gold members and will keep them updated when special offers become available.
Microsoft currently provides some freebies through its Games with Gold program, which offers two Xbox One games for free each month with a $60-per-year Xbox Live Gold subscription. Exposing Xbox One users to even more games via yet another program isn't a bad idea.

Sales of the Xbox One console themselves haven't been as hot as expected, especially when compared with those of Sony's PlayStation 4. Earlier this month, Sony said its PlayStation 4 has sold more than 10 million units worldwide since its November 2013 launch. In April, Microsoft announced it had shipped 5 million Xbox One units to retailers but has remained silent on sales figures. But Microsoft needs all the help it can get to drum up interest in the console and its still limited but growing array of titles.

RELATED STORIES

Xbox One users can now buy and download games remotely
Major Xbox One update rolls out to preview members
YouTube freshens its TV look, starting with Xbox One
Microsoft to launch two Xbox One editions with bundled games
Despite Microsoft's apparent error, a couple of tweets from the Xbox support account made it sound as if the program was the real deal.

Responding to a tweet asking for information, Microsoft's Xbox support Twitter account initially expressed surprise about the "Free Play Day with Gold" feature, according to blog site Neowin, but offered some hope that it was real. The tweeter asked if "Free Play Day" is a new thing or not. In response, the Xbox support team said: "Looks like it is actually. We'll be in touch here shortly."

A follow-up tweet sounded more promising. "It's something that we're currently looking into," the Xbox support folks said. "Keep an eye on your Xbox One."

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